Posts

Showing posts from November, 2020

Temple of the Seer

Image
We're off to see the Seer!  We started off by bumping into our little poster child for "never trust a Vermling".  Didn't get fooled twice.  On the way to the temple we met up with a large caravan where our services were appreciated.  It's nice to be appreciated. At the temple we fought bravely and quickly dispatched its inhabitants.  An irritated voice reluctantly answered a question the Brute has had for a long time, the location of Jekserah.  We are off in search of finishing this tale. Details... In Gloomhaven Shopping and such Mindthief: -19gp (17) for Battle Axe 1/2, -10gp (7) donation to sanctuary Brute: -10 (25) donation to sanctuary Scoundrel: -10 (26) donation to sanctuary City Event #2 No effect Road Event #4 (removed) +2gp each Temple of the Seer Brute: +9gp (36), +12xp (200) Scoundrel: +4gp (32), +21xp (155), now level 4 Mindthief: +18gp (35), +17xp (189), perk check Rewards: New Location #20, Necromancer's Sanctum

Sunken Vessel

Image
Again with the successes! A trip across the ocean in a boat, not our favorite form of conveyance, proved fruitful.  We found some demons and living spirits in the old boat as well as some treasure.  Lurkers followed us to the island and fought us, I guess for fighting's sake. On the way out of Gloomhaven we stopped a mob, and they didn't appreciate it.  Well at least we stopped an injustice (or at least a premature injustice).  Then we helped some folks on the road who were more appreciative.  Net zero.  Being a person/Inox/Vermling is hard. Details... Correction: Mindthief has 12gp from last report but actually has 9gp In Gloomhaven... Brute level 4: Add "Unstoppable Charge" Add one +3 combat card Mindthief 4: Add "Cranium Overload" Add No negative scenario effects City Event #27 (removed) -1 reputation Shopping... Brute: -9gp (23) for Iron Helm Scoundrel: -9gp (33) for Shield (1/2) -9gp (24) for Poison Dagger (2/2) Road #19 (removed) +1 reputation Sunken ...

Frozen Hollw (2nd try)

Image
So... we all thought an enchanter would be a good person to meet, so we went back to the Frozen Hollow for a 2nd go at this somewhat difficult mission. To make a long story short, success. On the way we found an abandoned, well it appeared abandoned, warehouse stock full of food.  So we alerted the local authorities.  Bingo!  (+1 prosperity) Then on the way to the Frozen Hollow we met up with some bandits.  We did not like the cut of their jib, so we annihilated them.  It took its toll and we were a bit scabbed over by the time we made it to our destination. Finally we fought through the hounds and demons to meet the enchanter.  Was it worth it?  Well, we think so. Details... In Gloomhaven City Event (#09 removed) +1 prosperity (reached level 2, and added appropriate items to market) Road Event (#08) All take 3 damage Frozen Hollow rewards: Location #43 Power of Enhancement (global) Brute: +12gp (32), +17xp (157); reached 4th level Scoundrel: +29gp (42...

Windswept Heights

Image
 Failure.  It's our mantra.  Perhaps we should call ourselves the "Party of Fail". Once again we ventured out.  But first we stopped by a merchant, a non-vermling merchant, and purchased a map to some treasure! Then on our journey we encountered a forest fire, but quickly let nature lead us to relative safety. We emerged on a hilltop, a windy hilltop, filled with sleeping drakes and a few drake-sitting Wind Demons and Sun Demons.  The wind through us about as we attempted to reach the treasures on the hill... but alas, the wind was too much (oh and the Demons) and we were unable to escape. We seem to have quite a few difficulties coordinating a successful mission. Next time!  We will persevere! Details... In Gloomhaven: Scoundrel level 3: Card: Duelist Advantage Perk: Ignore Negative Scenario Effects City Event #08 (removed) Add scenario #93, Sunken Vessel Add Party Achievement Map to Treasure Brute: -11gp Scoundrel: -6gp Mindthief: -3gp Road Event #21 (rem...